Download Understanding Video Game Music PDF

Understanding Video Game Music

Author: Tim Summers
Publsiher: Cambridge University Press
Total Pages:
Release: 2016-09-08
Genre: Music
ISBN: 1108107761
Rating: 4.7/5 (61 downloads)

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Understanding Video Game Music develops a musicology of video game music by providing methods and concepts for understanding music in this medium. From the practicalities of investigating the video game as a musical source to the critical perspectives on game music - using examples including Final Fantasy VII, Monkey Island 2, SSX Tricky and Silent Hill - these explorations not only illuminate aspects of game music, but also provide conceptual ideas valuable for future analysis. Music is not a redundant echo of other textual levels of the game, but central to the experience of interacting with video games. As the author likes to describe it, this book is about music for racing a rally car, music for evading zombies, music for dancing, music for solving puzzles, music for saving the Earth from aliens, music for managing a city, music for being a hero; in short, it is about music for playing.

Download Understanding Video Game Music PDF

Understanding Video Game Music

Author: Tim Summers
Publsiher: Cambridge University Press
Total Pages: 265
Release: 2016-09-08
Genre: Computers
ISBN: 1107116872
Rating: 4.6/5 (72 downloads)

Download Understanding Video Game Music Book in PDF, Epub and Kindle

Music is a central component of video games. This book provides methods and concepts for understanding how game music works.

Download The Cambridge Companion to Video Game Music PDF

The Cambridge Companion to Video Game Music

Author: Melanie Fritsch
Publsiher: Cambridge University Press
Total Pages: 483
Release: 2021-04-29
Genre: Computers
ISBN: 1108473024
Rating: 4.3/5 (24 downloads)

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A wide-ranging survey of video game music creation, practice, perception and analysis - clear, authoritative and up-to-date.

Download Nostalgia and Videogame Music PDF

Nostalgia and Videogame Music

Author: Vincent E. Rone
Publsiher: Intellect Books
Total Pages: 395
Release: 2022-03-29
Genre: Computers
ISBN: 1789385539
Rating: 4.5/5 (39 downloads)

Download Nostalgia and Videogame Music Book in PDF, Epub and Kindle

This book, the first multi-disciplinary study of nostalgia and videogame music, allows readers to understand the relationships and memories they often form around games, and music is central to this process. The quest into the past begins with this book, a map that leads to the intersection between nostalgia and videogame music. Informed by research on musicology and memory as well as practices of gaming culture the edited volume discusses different forms of nostalgia, how video games display their relation to those and in what ways theoretically self-conscious positions can be found in games. The perspectives of the new discipline ludmusicology provide the broader framework for this project. This significant new book focuses on an important topic that has not been sufficiently addressed in the field and is clear in its contribution to ludomusicology. An important scholarly addition to the field of ludomusicology, with potential appeal to undergraduate and graduate scholars in many related fields due to its inherent interdisciplinarity, including musicology more broadly, game studies and games design, film studies, as well as cultural and media studies. It could also appeal to practitioners, particularly those nostalgic and self-reflexive artists who already engage in nostalgic practice (chiptune musicians, for instance). Also to those researching and studying in the fields of memory studies and cultural studies. Readership will include researchers, educators, practitioners, undergraduate and graduate students, fans and game players.

Download The Game Music Handbook PDF

The Game Music Handbook

Author: Noah Kellman
Publsiher: Oxford University Press, USA
Total Pages: 297
Release: 2020
Genre: Computer game music
ISBN: 0190938684
Rating: 4.8/5 (84 downloads)

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The Game Music Handbook is a practical book that provides all composers and musicians with the necessary tools to becoming excellent game music composers. Author and experienced game music composer Noah Kellman covers everything from basic to advanced game scoring techniques, including many that are at the forefront of game music composition today.

Download Music in the Role-Playing Game PDF

Music in the Role-Playing Game

Author: William Gibbons
Publsiher: Routledge
Total Pages: 224
Release: 2019-08-06
Genre: Music
ISBN: 1351253182
Rating: 4.3/5 (82 downloads)

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Music in the Role-Playing Game: Heroes & Harmonies offers the first scholarly approach focusing on music in the broad class of video games known as role-playing games, or RPGs. Known for their narrative sophistication and long playtimes, RPGs have long been celebrated by players for the quality of their cinematic musical scores, which have taken on a life of their own, drawing large audiences to live orchestral performances. The chapters in this volume address the role of music in popular RPGs such as Final Fantasy and World of Warcraft, delving into how music interacts with the gaming environment to shape players’ perceptions and engagement. The contributors apply a range of methodologies to the study of music in this genre, exploring topics such as genre conventions around music, differences between music in Japanese and Western role-playing games, cultural representation, nostalgia, and how music can shape deeply personal game experiences. Music in the Role-Playing Game expands the growing field of studies of music in video games, detailing the considerable role that music plays in this modern storytelling medium, and breaking new ground in considering the role of genre. Combining deep analysis with accessible personal accounts of authors’ experiences as players, it will be of interest to students and scholars of music, gaming, and media studies.

Download Creativities, Technologies, and Media in Music Learning and Teaching PDF

Creativities, Technologies, and Media in Music Learning and Teaching

Author: Gary E. McPherson
Publsiher: Oxford University Press
Total Pages: 288
Release: 2018-05-03
Genre: Music
ISBN: 0190674571
Rating: 4.4/5 (71 downloads)

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Creativities, Media, and Technology in Music Learning and Teaching is one of five paperback books derived from the foundational two-volume Oxford Handbook of Music Education. Designed for music teachers, students, and scholars of music education, as well as educational administrators and policy makers, this fifth book in the set comprises three complementary sections: musical creativity as practice; music teaching and learning through technology; and the interplay of media, music, and education. The first section reviews notions of musical creativity, examining practice-based perspectives to support and develop understanding of the diverse types of creativity found within music education practice across the globe. In the second section, authors explore the essential role of technology in musical discourse and in various forms of musical learning, even as technology continually evolves and the needs and possibilities continue to rapidly change. The third section provokes readers to assess their own thinking about the transformative changes occurring within the discipline as a result of advances in media, and the increasing infiltration of media into all aspects of life, the classroom, and music making. Contributors Andrew R. Brown, Pamela Burnard, Bernadette Colley, Ian Cross, Rokus de Groot, Steven C. Dillon, Randi Margrethe Eidsaa, David G. Hebert, Evangelos Himonides, Neryl Jeanneret, Ailbhe Kenny, Andrew King, Eleni Lapidaki, Felicity Laurence, Samuel Leong, Bo Wah Leung, Alagi Mbye, Gary E. McPherson, Ross Purves, Tal-Chen Rabinowitch, S. Alex Ruthmann, Eva Sæther, Jonathan Savage, Reza Shayesteh, Petros Stagkos, Matthew D. Thibeault, Evan S. Tobias, Carole Waugh, Graham F. Welch

Download Introduction to the Study of Video Game Music PDF

Introduction to the Study of Video Game Music

Author: Alyssa Aska
Publsiher: Lulu.com
Total Pages: 138
Release: 2017
Genre: Education
ISBN: 1387037137
Rating: 4.7/5 (37 downloads)

Download Introduction to the Study of Video Game Music Book in PDF, Epub and Kindle

This text is intended to serve as an introduction to the study of video game music. It was initially conceived as a companion to an introductory video game music course that takes a multi-faceted survey approach to the material. Therefore, this text can be used in accompaniment with an academic setting. It can also be useful for anyone that is generally interested in learning about video game music, but does not have a very solid musical or technical foundation. As it was intended to accompany a course in which non-music majors could freely enrol, the text is accessible to nearly everyone, and covers the topic of video game music very generally.

Download The Legend of Zelda PDF

The Legend of Zelda

Author: Tim Summers
Publsiher: Studies in Game Sound and Music
Total Pages: 0
Release: 2021
Genre: Video game music
ISBN: 9781789382273
Rating: 4.9/5 (822 downloads)

Download The Legend of Zelda Book in PDF, Epub and Kindle

Critical analysis of the music of the iconic 1998 Nintendo 64 video game. More than twenty years after its creation, The Legend of Zelda: Ocarina of Time is still held in high critical regard as one of the finest examples of the video game medium. The same is true of the game's music, whose superlative reception continues to be evident, whether in the context of the game or in orchestral concerts and recordings of the game's music. Given music's well-established significance for the video game form, it is no coincidence that music is placed at the forefront of this most lauded and loved of games. In Ocarina of Time, music connects and unifies all aspects of the game, from the narrative conceit to the interactive mechanics, from the characters to the virtual worlds, and even into the activity of legions of fans and gamers, who play, replay, and reconfigure the music in an enduring cultural site that has Ocarina of Time at its center. As video game music studies begins to mature into a coherent field, it is now possible to take the theoretical apparatus and critical approaches that have been developed in antecedent scholarship and put these into practice in the context of an extended concrete game example. The most extensive investigation into the music of a single game yet undertaken, this book serves three important primary purposes: first, it provides a historical-critical account of the music of an important video game text; second, it uses this investigation to explore wider issues in music and media studies (including interactivity, fan cultures, and music and technology); and third, it serves as a model for future in-depth studies of video game music.

Download Music, Sound and Multimedia PDF

Music, Sound and Multimedia

Author: Jamie Sexton
Publsiher:
Total Pages: 232
Release: 2007
Genre: Music
ISBN:
Rating: 4./5 ( downloads)

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A study of the increasingly overlapping area of music and media, brought about by digitisation.

Download Digitale Spiele PDF

Digitale Spiele

Author: Christoph Hust
Publsiher:
Total Pages: 420
Release: 2018-02
Genre:
ISBN: 9783837640021
Rating: 4.7/5 (4 downloads)

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Von Zork und Tetris zu World of Warcraft und Layers of Fear: Digitale Spiele konnen mittlerweile auf eine mehrere Jahrzehnte dauernde Geschichte zuruckblicken. DIeser Band beleuchtet Computer- und Konsolenspiele aus unterschiedlichen kulturwissenschaftlichen Perspektiven, darunter der Philosophie, Japanologie, Kunstgeschichte, Amerikanistik, Medizingeschichte, Germanistik, Regie, Genderforschung, Dramaturgie und Musikwissenschaft. AM Beispiel von Fallstudien zu diversen Games der letzten vier Jahrzehnte sowie in einer Kombination aus methodischer Reflexion und praktischer Anwendung wird ein breites Spektrum an Zugangen exemplarisch vorgestellt.

Download Understanding Computers Through Applications PDF

Understanding Computers Through Applications

Author: Barbara L. Kurshan
Publsiher: McGraw-Hill/Glencoe
Total Pages: 244
Release: 1993
Genre: Application software
ISBN: 9780028008134
Rating: 4.8/5 (81 downloads)

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Download Composing Music for Games PDF

Composing Music for Games

Author: Chance Thomas
Publsiher: Focal Press
Total Pages:
Release: 2017-08-09
Genre:
ISBN: 9781138428263
Rating: 4.8/5 (282 downloads)

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Composing Music for Games is a guidebook for launching and maintaining a successful career as a video game composer. It offers a pragmatic approach to learning, intensified through challenging project assignments and simulations. Author Chance Thomas begins with the foundation of scoring principles applicable to all media, and then progresses serially through core methodologies specific to video game music. This book offers a powerful blend of aesthetic, technique, technology and business, which are all necessary components for a successful career as a video game composer.

Download Music In Video Games PDF

Music In Video Games

Author: K.J. Donnelly
Publsiher: Routledge
Total Pages: 246
Release: 2014-03-26
Genre: Music
ISBN: 1134692048
Rating: 4.2/5 (48 downloads)

Download Music In Video Games Book in PDF, Epub and Kindle

From its earliest days as little more than a series of monophonic outbursts to its current-day scores that can rival major symphonic film scores, video game music has gone through its own particular set of stylistic and functional metamorphoses while both borrowing and recontextualizing the earlier models from which it borrows. With topics ranging from early classics like Donkey Kong and Super Mario Bros. to more recent hits like Plants vs. Zombies, the eleven essays in Music in Video Games draw on the scholarly fields of musicology and music theory, film theory, and game studies, to investigate the history, function, style, and conventions of video game music.

Download A Composer's Guide to Game Music PDF

A Composer's Guide to Game Music

Author: Winifred Phillips
Publsiher: MIT Press
Total Pages: 285
Release: 2017-08-11
Genre: Music
ISBN: 0262534495
Rating: 4.4/5 (95 downloads)

Download A Composer's Guide to Game Music Book in PDF, Epub and Kindle

A comprehensive, practical guide to composing video game music, from acquiring the necessary skills to finding work in the field. Music in video games is often a sophisticated, complex composition that serves to engage the player, set the pace of play, and aid interactivity. Composers of video game music must master an array of specialized skills not taught in the conservatory, including the creation of linear loops, music chunks for horizontal resequencing, and compositional fragments for use within a generative framework. In A Composer's Guide to Game Music, Winifred Phillips—herself an award-winning composer of video game music—provides a comprehensive, practical guide that leads an aspiring video game composer from acquiring the necessary creative skills to understanding the function of music in games to finding work in the field. Musicians and composers may be drawn to game music composition because the game industry is a multibillion-dollar, employment-generating economic powerhouse, but, Phillips writes, the most important qualification for a musician who wants to become a game music composer is a love of video games. Phillips offers detailed coverage of essential topics, including musicianship and composition experience; immersion; musical themes; music and game genres; workflow; working with a development team; linear music; interactive music, both rendered and generative; audio technology, from mixers and preamps to software; and running a business. A Composer's Guide to Game Music offers indispensable guidance for musicians and composers who want to deploy their creativity in a dynamic and growing industry, protect their musical identities while working in a highly technical field, and create great music within the constraints of a new medium.

Download How to Play Video Games PDF

How to Play Video Games

Author: Matthew Thomas Payne
Publsiher: NYU Press
Total Pages: 363
Release: 2019-03-26
Genre: Games & Activities
ISBN: 1479805920
Rating: 4.5/5 (2 downloads)

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Forty original contributions on games and gaming culture What does Pokémon Go tell us about globalization? What does Tetris teach us about rules? Is feminism boosted or bashed by Kim Kardashian: Hollywood? How does BioShock Infinite help us navigate world-building? From arcades to Atari, and phone apps to virtual reality headsets, video games have been at the epicenter of our ever-evolving technological reality. Unlike other media technologies, video games demand engagement like no other, which begs the question—what is the role that video games play in our lives, from our homes, to our phones, and on global culture writ large? How to Play Video Games brings together forty original essays from today’s leading scholars on video game culture, writing about the games they know best and what they mean in broader social and cultural contexts. Read about avatars in Grand Theft Auto V, or music in The Legend of Zelda: Ocarina of Time. See how Age of Empires taught a generation about postcolonialism, and how Borderlands exposes the seedy underbelly of capitalism. These essays suggest that understanding video games in a critical context provides a new way to engage in contemporary culture. They are a must read for fans and students of the medium.

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AfroGEEKS

Author: Anna Everett
Publsiher:
Total Pages: 338
Release: 2007
Genre: African diaspora
ISBN:
Rating: 4./5 ( downloads)

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